AI Insights · Timothy · October 2022
Top 5 Fidget Toys Games in Chile Q3 2022
Explore the performance of the top 5 Fidget Toys games in Chile during Q3 2022, with insights on downloads, revenue, and active users.
During the third quarter of 2022, the top 5 Fidget Toys games in Chile demonstrated varied performance across key metrics such as downloads, revenue, and active users. Below, we delve into the specifics for each app.
Fidget Toys 3D from Tran Dinh Hung saw a fluctuating trend in weekly revenue, peaking at $26 in the week of August 8. Weekly downloads showed a downward trajectory initially but picked up towards the end of the quarter, culminating at approximately 10.9K in the last week of September. Active users exhibited a similar pattern, starting at around 66.3K and ending at 62.4K.
Antistress - Relaxing games by Moreno Maio experienced a steady revenue stream, peaking at $62 in mid-July. Downloads saw a significant spike in mid-July, reaching over 16K, but gradually decreased to about 7.8K by the end of September. Active users remained relatively stable, starting at approximately 125K and maintaining around 123K towards the end of the quarter.
Pop It Fidget - AntiStress from KTC GLOBAL showed no revenue during the quarter. Downloads peaked at 7.9K in mid-July but witnessed a gradual decline, falling to around 3.6K by the end of September. Active users mirrored this trend, starting at approximately 15.2K and dropping to about 11.4K by the end of the quarter.
Fidget Toys Trading: 3D Pop It from Freeplay LLC had minimal revenue, with a maximum of $10 at the start of the quarter. Downloads saw a significant drop from 13.2K at the beginning of the quarter to about 3.8K by the end. Active users followed a similar decline, starting at around 40.6K and reducing to 24.2K by the end of September.
Marble ASMR by Rollic Games, released in August, saw a rising trend in revenue, reaching $13 by mid-September. Downloads peaked at approximately 14.7K in the last week of September. Active users also showed a significant increase, starting at 7.5K in late August and more than doubling to around 20.5K by the end of the quarter.
These insights are derived from Sensor Tower’s data, providing a comprehensive overview of the performance of these top Fidget Toys games in Chile. For more detailed insights, visit Sensor Tower.